Adding the Entity Prefab

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An avatar or creature that you want to add is similar to what you'd want to do for a block.


Under the C&C_Pack, in the Goblin_rouge folder, in your Project window, look for the a "prefab" file in the folder structure. In the Goblin Robber, we'll use Goblin_rouge_b:





Click and drag the goblin_rouge_b up into your Hierarchy window. Unlike blocks, the Transform Position doesn't matter. Even after you reset it to 0,0,0, your model may not be centered. Double click on the Goblin_rouge_b in the Hierarchy window to center your object to your view. Note: You do not need an Empty Game Object to add it. It can go right in to the root.







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