Contents
Index
Search
Introduction
What's New
Getting Started
System requirements
Initial Setup
Getting the SDX Modding Kit
Starting off Clean
Making a Clean Backup
Making a Working Folder
SDX Launcher
Settings Button
Mods Folder Button
The Play and Build Buttons
The Mods / Output tab
Understanding an SDX mod
SDX Beginner Tutorial
Building for the first time
The Cube Mod
Building the Cube Mod
The Katana Mod
Building the Katana Mod
Adding a Recipe for the Katana Mod
Adding Katana to a Loot Group
Tricks and Tips
SDX Intermediate Tutorial
Adding the Bigger Back Pack Mod
Understanding the XML Config
Understanding the PatchScript
SDX Advanced Tutorial
Neon Signs Mod
Reviewing the Folder Structure
Understanding the Scripts
The Animation SDX mod
AnimationSDX Class
SDX XPath Configurations
Creating an XPath Line
Quick Start
Video Tutorials
Troubleshooting
Advanced Tools
Overview of Tools
Unity 5.3.8p2 Quick Review
Installing Unity 5.3.8p2
Starting Unity for the first time
Creating a new Unity Project
Adding A Demo Prototype Asset
Creating a Sample Cube
GitHub Quick Review
Installing and Configuring Github
Adding a new Repos
Adding Files
Sharing the Link
Creating a SDX Mod structure
dnSpy Quick Review
Starting dnSpy
Opening up the Working copy
Searching for the Class
Editing a Method
The Get IL Window
OpCodes Example
Dealing with De-obfuscation
Visual Studio
SDX And Mod Standards
mod.xml
Mod Structure
About 7D2D SDX Project
Updating this Documentation
How Tos
How to download SDX Mods
How to manipulate War of the Walkers
How to set up Visual Studio for SDX Mod Development
Creating New Visual Studio Project
Linking your SDX Mods into Visual Studio
Adding in Assembly References
How to use the 7D2D SDX Mod Helper
Introducing the 7D2D SDX Mod Helper Screen
Adding an SDX mod to a Vanilla Install
Installing a new Game Directory
Updating the SDX Path
Error Checking Localization
Downloading SDX Mods
Running the SDX Launcher
Play Testing the Game
Adding an SDX mod to a War of the Walkers Install
Installing a new Game Directory
Updating the SDX Path
Error Checking Localization
Downloading SDX Mods
Running the SDX Launcher
Play Testing the Game
How to set up a build environment for Client and Servers
Making a new top level folder
Making a copy of the game
Making a copy of the SDX Launcher
Finding SDX Mods
Building the SDX mods
Play Testing the Mod
Building the SDX mods for the dedicated server
How to set up the animated custom entity
Downloading and Importing the Goblin robber
Adding the Entity Prefab
Checking out the new Components
Changing Animation Type to Legacy
Adding a Mesh Collider
Adding the Animations
Exporting the Entity
Creating the SDX Mod Folder
Building the SDX Mod
How to add Custom Sounds
How to create an Animator State Machine
Initial Tutorial Setup
Looking at the Butcher's Animator Controller
Creating A new Animator Controller
The Animator Window
Adding Animation Clips to the Animator Controller
Adding Parameters to the Animator Controller
Adding a Movement State
Adding a Variety of Animations for a single Trigger
Adding a Sub-State Machine
Adding a Death Animation
Adding an Alive Animation
The Mecanim SDX Class Parameter List
Search: